Flipped studio “Successful Innovator” Erasmus Project

General information for the Flipped studio “Successful Innovator” Erasmus Project

Flipped studio “Successful Innovator” Erasmus Project
September 14, 2022 12:00 am
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Project Title

Flipped studio “Successful Innovator”

Project Key Action

This project related with these key action: Cooperation for innovation and the exchange of good practices

Project Action Type

This project related with this action type : Partnerships for Creativity

Project Call Year

This project’s Call Year is 2020

Project Topics

This project is related with these Project Topics: Key Competences (incl. mathematics and literacy) – basic skills; Creativity and culture; New innovative curricula/educational methods/development of training courses

Project Summary

The cultural and creative sectors (CCS) represented around 3.5% of all products and services made in the EU and employed 3% of the European workforce before the Pandemic. However, the CCS are among the most severely impacted at this time. According to preliminary estimates by Eurostat, the COVID-19 crisis may affect about 7.3 million cultural and creative jobs across the EU. The crisis is testing the EU’s citizens capacity to think and act in unconventional and innovative ways in order to respond to these unprecedented circumstances. That is why there are needs to stimulate European awareness of innovative solutions undertaken during the COVID-19 in CCS as well as empower and train people to be successful innovators in CCS.
The partnership has made the analysis based on wide partners’ expertise and defined five main competences needed to develop learners’ capacity to think and act innovatively in CCS: three basic and two specific. Basic competences in accordance with the European Reference Framework for Key Competences are culture awareness and expression, entrepreneurship and digital. The specific competences are understanding of main components of innovations in CCS; realising your innovative ideas in CCS. The project develops the flipped studio “Successful Innovator” to create learners’ awareness about innovation solutions in the CCS during COVID-19, deepen knowledge on five competences and coherent to them skills and finally, empower learners to become the successful innovators in CCS and to be integrated to the society by getting employed, self-employed or become the volunteers in CCS. Thus, the project contributes to the recovery resilience of the cultural and creative sectors. The objectives of the NOVA project are:
to set up and provide access for upskilling pathways in the format of flipped studio “Successful Innovator” to enhance skills development and competences that reinforce creativity and innovation in CCS,
to equip adult learners with the set of innovative solutions in CCS during COVID-19 to unveil opportunities that can be sought in a critical context and contribute to the resilience of the cultural and creative sectors;
to develop assessment tool to track the progress of adult learners to become the successful innovator in CCS;
to support adult educators in effective running the flipped studio “Successful Innovator”.
75 adults – learners willing to develop their sense of innovation in CCS and 18 adult educators-facilitators participate directly in the projects piloting activities. 120 representatives of associated partners and other the stakeholders participate in six multiplying events.
In order to achieve the defined objectives, four intellectual outputs are produced:
For adult learners:
Set of Innovative solutions in CCS during the COVID-19
Flipped studio “Successful innovator”.
Assessment Tool for recognition of innovator’s in CCS competences.

For adult educators:
e-Toolkit for adult educators “Modern flipped studio “Successful Innovator in CCS”

Seven sectors of CCS are selected: Music, Performing Arts, Visual Arts, Audio-visual Arts, Games & Multi-media, Design & Fashion, Artistic crafts.
The methodology of the training process in the flipped studio “Successful Innovator” is based on the reversed training and flipped learning adapted to the Pandemic situation. It uses NOOCs (Nano Open Online Courses) based on short, well-structured video courses and allows to organize online self-learning using flipped classroom methodology. However, for developing the sense of innovation, the discussions and reflections in the groups are necessary. It is ensured by workshops facilitated by adult educators, the scenarios for which are developed with the possibility to implement them in online environments, like ZOOM classrooms.
The positive impact of this new upskilling pathway is expected on the participatory approach by increasing learners’ involvement in the training on innovations in CCS. Thus, the project contributes to achieving the benchmark of 15% of learners’ participation in lifelong learning as defined in the European agenda for adult learning.
The impact is expected on development of innovator’s in CCS competences and skills: 85% of learners increase their competences for at least 40% after the finalising the training course, and the measure of this impact is ensured by the assessment tool. At least 60% of learners show their capacity to start the innovative actions in CCS and express it by using mind-map” What does innovation in CCS means for me”. Thus, the impact is on making actions for inclusion to the society through creativity and the arts by starting their activities in CCS in different ways: finding employment, creating their own business or becoming volunteers in organisation of CCS. It contributes to the better integration of this target group to the labour market and society and achievement of ET 2020 benchmark of increasing employment rate by 75%.

EU Grant (Eur)

Funding of the project from EU: 278674 Eur

Project Coordinator

SOCIALINIU INOVACIJU FONDAS & Country: LT

Project Partners

  • CSI CENTER FOR SOCIAL INNOVATION LTD
  • CESIE
  • SDRUDZENIE ZNAM I MOGA
  • Birstono kulturos centras
  • CENTRUL PENTRU PROMOVAREA INVATARII PERMANENTE TIMISOARA ASOCIATIA