GEN Z – Remote Learning System to boost Information Literacy and Digital Content Creation at School Erasmus Project
General information for the GEN Z – Remote Learning System to boost Information Literacy and Digital Content Creation at School Erasmus Project
Project Title
GEN Z – Remote Learning System to boost Information Literacy and Digital Content Creation at School
Project Key Action
This project related with these key action: Cooperation for innovation and the exchange of good practices
Project Action Type
This project related with this action type : Partnerships for Digital Education Readiness
Project Call Year
This project’s Call Year is 2020
Project Topics
This project is related with these Project Topics: Open and distance learning; New innovative curricula/educational methods/development of training courses; ICT – new technologies – digital competences
Project Summary
In an attempt to contain the spread of COVID-19, in the large majority of European countries educational institutions have decided to temporarily suspend in-person instruction and move to a remote learning model of delivery.
Physical school closure negatively affect students’: less time spent in learning, stress symptoms, a change in the way students interact, and lack of learning motivation (JRC 2020). Remote schooling does play a key role in helping students continue with their learning following the disruption of educational processes caused by the closure of schools.
However, in order to play remote learning at school, digital skills should be gained by school teachers in order to face the educational needs demanded by the online world.
The digital skills’ framework entails in particular information and media literacy conceived as the set of integrated abilities encompassing the reflective discovery and assessment of information, the understanding of information, the critical evaluation of sources.
The relevance of the subject is confirmed by “key competence for life-long learning” (2006 and 2018) in connection with the issue of online disinformation has been directly undertaken by EC over the last 3 years (HLEG on fake news and Flash Eurobarometer 464) where the relationship between lack of digital skills lack and democracy treats has been widely demonstrated.
Considering the backdrop outlined so far the Gen Z project will provide a remote learning system based on information literacy and digital content creation in order to let school teachers gain an innovative educational framework and tool to cope with eventual future limits and restrictions to the usual school delivery due to the pandemic.
The Gen Z project will be targeting both upper secondary students and teachers
The partnership is composed by 4 schools, 2 fact-checking agencies 1 association delivering innovative digital tools for schools, in order to empower schools and enhancing critical skills to reach the following objectives in accordance with ET2020 strategy and the DigComp for citizens and educators:
– Deploying and performing digital remote learning to assist or replace classic learning delivery.
– Enhancing the digital exploitation in education and boosting its role in tackling disinformation;
– Developing critical skills in students and make them able to become active citizens;
– Introducing digital educational technology at school in order to establish a collaborative learning process overcoming the schemes deployed by classical education;
– Browsing, searching and filtering data, information and digital content to articulate information needs;
– Evaluating data, information and digital content
– Developing, integrating and re-elaborating digital content
– Selecting digital resources for teaching;
– Using digital technologies to foster learners’ active and creative engagement;
– Enabling learners to plan, monitor and reflect on their own learning.
Through the implementation of five local trainings, five local pilots, 21 assessment sessions, 3 virtual exchange lessons for students, five digital textbooks, five counter-narratives videos, three transnational meetings and one Joint Staff Training Event for teachers the project will reach the following results:
i) “Fact-Checking, Lateral reading & Social Media counter Narratives”. An OER designed to equip students and teachers with the main methodologies and features related to information and media literacy as well as digital dissemination dynamics.
ii) “Digital Textbook Creation for blended and remote cooperative activities at School”. A guideline for school teachers to include learning methodologies, learning activities, assessments tools to let learners express themselves through digital means, and to modify and create digital content in different formats enhancing learners’ transversal skills, deep thinking and creative expression.
iii) “Gen Z Virtual Platform for remote learning in media & information literacy education”. An online space designed to allow school teachers deploy and implement remote learning for their students.
All the outputs will be translated into 7 languages: English, Spanish, Catalan, Italian, Hungarian, Portuguese, Polish.
Partnership will be applying a methodology based on distribution of tasks, attribution of responsibilities, and coordination of decisions among all partners.
The impacts envisaged concern:
– The acquisition of a remote learning system for schools;
– The updating of teachers digital competences;
– The adoption of collaborative and digital practices at school;
– Digital engagement in contemporary issues at school and use of mobiles will be preventing ESL (Europe 2020).
Gen Z Project will be unlocking students’ and school teachers’ abilities to play remote learning along with or in substitution of the classic school in order to cope with pandemic restrictions in the school environment.
EU Grant (Eur)
Funding of the project from EU: 146411 Eur
Project Coordinator
FUNDACIO LLOR & Country: ES
Project Partners
- Zespol Szkol nr 6
- Real Academia de Portugal, S.A.
- Kürt Alapítványi Gimnázium
- Associació Verificat
- Archilabò Società Cooperativa Sociale
- The Fact Checking Factory Società a Responsabilità Limitata

