Live eLearn: blended experiential learning for adults Erasmus Project

General information for the Live eLearn: blended experiential learning for adults Erasmus Project

Live eLearn: blended experiential learning for adults Erasmus Project
September 14, 2022 12:00 am
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Project Title

Live eLearn: blended experiential learning for adults

Project Key Action

This project related with these key action: Cooperation for innovation and the exchange of good practices

Project Action Type

This project related with this action type : Strategic Partnerships for adult education

Project Call Year

This project’s Call Year is 2019

Project Topics

This project is related with these Project Topics: New innovative curricula/educational methods/development of training courses; ICT – new technologies – digital competences; Pedagogy and didactics

Project Summary

In LiveElearn project we envisaged trainers currently teaching to adults and senior learners to incorporate in their courses and educational activities information and communication technologies (ICT). The motivation was originated because the most common way of teaching ICT is by tool-centered courses, using computer or internet services, practicing exercises or examples offered by ICT-trainers. This is the traditional way of teaching ICT. It is very convenient on beginners, but as students becomes more competent, it is more convenient to teach ICT as something they use, enjoy, share and allow to create networks; this is the most challenging, and also beneficial, that is why the project is called “Live eLearn”, where electronic-mediated learning could be promoted to keep learning other courses in a more experiential way.
Trainers should be capable to adopt ICT to increase the impact of their courses and teaching activity no matter the topic of the course; technology and the network potentiates the acquisitions of digital competences from a very integrated and practical way. By this way of adopting technology, adults and senior learners will keep practicing ICT to be used for activities they enjoy, sharing, co-creating, communicating and using Internet services for an intrinsic need and meaningful purpose.
We aimed at extending and developing the competences of the staff involved with non-formal and informal education of senior learners through the effective use of ICT. We promote social inclusion and digital inclusion, active participation and collaboration through innovative ICT-based methods, providing tools for educators for assessment and validation of competences learnt.
6 Methods about how ICT could be included on traditional courses has been produced. Each method includes 2 study cases to shoe how to do that as an example:
• Learning by research; discovering and spreading
• Blended learning; the best of both worlds
• Digital Storytelling for creativity and teamwork
• Engaging online handcraft lessons
• Walky-talky lessons with digital media and physical activity features
• Gamification as a teaching method in community colleges
Also, an evaluation toolkit helps learners, trainers and managers in a very different way:
• Learners will know their own ICT competence level, their potentialities to improve on ICT and share their strengths with friends.
• For trainers, we propose a training method based on their capacities and aims that will foster their learners’ competences.
• Managers or coordinators; they will know their organisation digital level and get suggestions: new courses, methods and training activities.
• As researcher, they will know how the LiveElearn assessment toolkit works.
More information:
https://www.liveelearn.eu

Project Website

https://www.liveelearn.eu

EU Grant (Eur)

Funding of the project from EU: 140717 Eur

Project Coordinator

UNIVERSITAT JAUME I DE CASTELLON & Country: ES

Project Partners

  • ProEduca z.s.
  • Archivio della Memoria
  • Sastamalan kaupunki