Youngsters of Generation Z Learning to Manage and Control the Technology in a Positive Way by Robocoding Erasmus Project
General information for the Youngsters of Generation Z Learning to Manage and Control the Technology in a Positive Way by Robocoding Erasmus Project
Project Title
Youngsters of Generation Z Learning to Manage and Control the Technology in a Positive Way by Robocoding
Project Key Action
This project related with these key action: Cooperation for innovation and the exchange of good practices
Project Action Type
This project related with this action type : School Exchange Partnerships
Project Call Year
This project’s Call Year is 2020
Project Topics
This project is related with these Project Topics: New innovative curricula/educational methods/development of training courses; Cooperation between educational institutions and business; ICT – new technologies – digital competences
Project Summary
European Statistical Institution has conducted a nationwide survey on the use of information
technologies by children in the age rage of 6 to 15 years. The survey has studied the form, the
frequency and purposes of use of computers, the Internet and mobile phones by the children that fall
into the scope of the survey’s target audience, which has been divided into two sub-groups, being 6
to 10 years and 11 to 15 groups, in order to better observe the variances. The data derived suggest
that the average age to start using a computer is 6. Having been born into the technology, the
generation Z loves the Internet but most members of it do not go beyond gaming and the use of the
social media. One of the threats posed by the advancements in the world is the technology addiction,
which leads to physical issues in the members of generation Z as well as causing them to encounter
problems with other individuals around them, to feel lonely and unhappy, to develop depression, to
get disconnected from social relations, to be exposed to obscenity and sexual abuse as well as cyber
bullying, online gambling and other unfavorable factors and phenomena. The disconnection of young
individuals from the social life due to technology addiction causes them to underachieve significantly
in their academic lives.
Our project intends for the youngsters of generation Z to manage and control technology instead of
being addicted to it and to engage in activities jointly with their friends, socialize and emerge as
self-fulfilling individuals in the society. Another specific objective of the project is to help the
youngsters to thrive in their academic performance. We also aim at enabling them to become
capable of managing the technology through mobile programming, robotic coding and software
development trainings, which we will be delivering on the basis of the analyses that will be conducted
jointly by project partners as a part of preventive actions, which is significant means of combating
addiction, and social support activities.
It is the objective of our project to contribute to the upbringing of young individuals, who:
know how to prioritize and solve the problems they encounter in their lives,
have learnt how to think systematically and develop plans,
easily understand the logic of operation of machines,
can correlate events and situations and separate bugs and errors in any given situation, and
have high level of creative thinking abilities. As is known, in today’s ever rapidly evolving, digitalized
world, the Industry 4.0 has been reshaping and will continue to reshape not only jobs but also the
qualifications sought in candidates. With this fact in mind, we will guide our students in their
endeavors to use robotic coding and software, and using such capabilities, to develop their own
software and solution systems through transnational efforts. Respecting our students’ own learning
pace, we will enable them to work with their peers and mutually improve one another. Peer education
and team effort will be an integral part of coding education both for the teachers and the students.
All project partners have will, enthusiasm and experience to carry out the project-related activities.
Our strategic partners are cooperative and committed institutions in France, Portugal, Czech Republic, Turkey, Netherlands,
and Slovenia with background and experience in the fields of robotic coding and STEM, who have
needs to carry out and curiosity in robotic coding endeavors. The target audience of the project is
comprised of 4 students in the age group of 10 to 15 years and 2 teachers at the 6 project partner
schools.
Our LTTAs and other activities towards the actualization of our objectives include:
-Exploration of algorithms, block-based sites, which shall be followed by the exploration of blockbased
programming languages, through a simple-to-complex path, and empowerment of students to
develop their own original codes for animations, programs and games;
-Creation of solution-oriented electronic circuits and performance of project-based activities to offer
solutions to regional and global issues;
-Transformation of algorithms created toward specific goals into codable, controllable objects through
robotic kits;
-Development of mobile applications, and utilization of 3-D design programs.
It should be noted that we will adopt a STEM approach for all of the foregoing activities.
Throughout the project, the teachers will also improve themselves constantly
and ensure the inter-institutional sharing and transfer of good practices.
We will continue benefiting
from and improving the effects and outcomes of the project even after it is completed. The project
website will remain active through the contribution and activities of the partners for at least 2 years. The
project-related activities will be maintained and extended on eTwinning. Also, we will be sharing our
activities on Scientix portal.
EU Grant (Eur)
Funding of the project from EU: 175476 Eur
Project Coordinator
OGEC Familial du val d’Erdre & Country: FR
Project Partners
- ZS a MS Barvirska, Liberec, prisp. org.
- Osnovna sola Slave Klavore Maribor / Slava Klavora Maribor Primary & Lower Secondary School
- Montfort College
- Konya Selçuklu Hamidiye Imam Hatip Ortaokulu
- Escola Básica e Secundária Dr. Ângelo Augusto da Silva

