Training for digital stress competence in the form of a web-based app Erasmus Project
General information for the Training for digital stress competence in the form of a web-based app Erasmus Project
Project Title
Training for digital stress competence in the form of a web-based app
Project Key Action
This project related with these key action: Cooperation for innovation and the exchange of good practices
Project Action Type
This project related with this action type : Strategic Partnerships for adult education
Project Call Year
This project’s Call Year is 2019
Project Topics
This project is related with these Project Topics: Health and wellbeing; ICT – new technologies – digital competences
Project Summary
The project “Training for digital stress competence in the form of a web-based app (TRIGS)” is a partnership of six European partners in adult education that contributes to achieving the goals of Europe 2020 and ET 2020: The ability to be self-determined, vigilant and responsible towards one’s own habits in dealing with digital media and to develop corresponding self-discipline is a declared goal.
Although in discussions with friends and acquaintances digital stress and increasingly existing (social) constraints are being discussed and complained about, there is only slow movement from the direction of research, politics and educational practice. The University of Mainz as well as the Hans Böckler foundation confirms this subjective impression with recent studies, which show that the daily use of digital content can be a source of stress in everyday life. Activity in social networks seems to create a particularly strong sense of commitment and social pressure to be immediately accessible at all times. The “Internet multitasking”, in which activities are carried out simultaneously offline and online, is also regarded as a source of stress, according to the findings. A major European study by the YouGov opinion research institute shows that we are dealing here with problems that are of importance throughout Europe and will continue to occupy us for a long time. According to this study, subjectively perceived stress is increasing among 18-30 year-olds in Europe, who also report that they are experiencing direct or indirect consequences such as inner restlessness, depression and burnout.
Since social pressure and the fear of missing out was the most frequent reason given, why so many users are online all the time, it is necessary to start right here. The key to this is stress competence. It needs development and promotion. However, this is only possible if the individual has recognized how digitization affects him or her and how it influences his or her actions. This requires appropriate information and a well-structured training. This combination cannot be found in Europe. In a consortium consisting of IT, BG, GR, SI and DE, we take up this sustainable educational task with the involvement of policymakers and municipalities, adopting a two-pronged strategy: on the one hand, it is based on imparting instrumental skills and on the other hand, it is based on an active and reflective approach. The declared aim is to combine the two and integrate them into the context of adult education. The research situation and experience in Europe are different, which is why we need transnational learning in professional exchange. The professionalism of the cooperation is demonstrated by the result of “TRIGS” in the form of a multilingual (6 languages), web-based app for the promotion of digital stress competence with the following contents and features.
*Self-reflection tools for the analysis of stress-relevant aspects
*Exercises for the promotion of biopsychosocial stability
*Questionnaire for change measurement and personal state assessment
*interactive guideline for the promotion of self-discipline.
*Direct intervention: change of skills, behaviour & conditions
*analysis and insight: selective collection and evaluation of health-related information (e. g. symptom checker)
*indirect intervention, promotion of self-efficacy: continuous collection and evaluation of learning-related information (e. g. learning of new skills, behaviour and conditions by means of digital diaries).
The app is tested in schools, companies and multi-generational houses with at least 100 adults of all ages in 5 countries and is used as an open educational resource. The development of the “TRIGS” app is an attractive response to a global problem and strengthens the pedagogical, political and self-responsibility of all generations in Europe in the self-determined use of digital media.
Project Website
http://digistress.eu
EU Grant (Eur)
Funding of the project from EU: 178490,89 Eur
Project Coordinator
Stiftung Medien- und Onlinesucht & Country: DE
Project Partners
- UCHEBNA RABOTILNITSA EVROPA SDRUZHENIE
- Systeme in Bewegung e.V.
- PCO – Poklicni center Obala
- Nabu Che
- EDUCOMMART SIMIO SINANTISIS EKPEDEVSIS KE DIMIOURGIAS ASTIKI MI KERDOSKOPIKI ETERIA

