Robopreneur Erasmus Project
General information for the Robopreneur Erasmus Project
Project Title
Robopreneur
Project Key Action
This project related with these key action: Cooperation for innovation and the exchange of good practices
Project Action Type
This project related with this action type : School Exchange Partnerships
Project Call Year
This project’s Call Year is 2018
Project Topics
This project is related with these Project Topics: Social entrepreneurship / social innovation; ICT – new technologies – digital competences; Early School Leaving / combating failure in education
Project Summary
Technology and entrepreneurship are increasingly important in today’s society. It is becoming growingly necessary to instill in our students an entrepreneurial mindset to have greater initiative and perseverance, to see opportunities where others only see problems and have a mastery of new skills such as coding, robotics or 3D printing, highly demanded in the labour market. Those skills were precisely the key aspects of this project: students learned by doing how to code, prototype with3D printer and use robotics to develop projects that solved a social problem around us. By providing students with these skills, we improved their employability and made it easier for them to find better jobs after finishing their studies.
Each one of the four involved schools was responsible for a different aspect, according to their experience and the studies they provide: students from INSTITUTO AGRARIO BELL-LLOC (Spain) were in charge of prototyping using 3D printers, as well as app creation; students from INETE (Portugal) were responsible for Arduino coding; students from ZESPOL SZKOL AGROTECHNICZNO-EKONOMICZNYCH IM. KOMISJI EDUKACJI NARODOWEJ W WERYNI (Poland) were in charge of the Marketing and Finance aspects; and students from MICHELANGELO BARTOLO (Italy) were in charge of the Communication and the programming of Lego robots.
Given that it was a large-scale project, its implementation affected the entire educational community of the four schools involved: students, teachers, parents, as well as some local institutions. The participating students were between 15 and 17 years old (depending on the specific school) among those who were taking the subjects directly involved in the project in their respective schools. In each involved school, students were divided into in eight groups. One student from each group participated in each one of the four mobilities planned. Each mobility was a step forward in our project:
1. First mobility was focused on Prototyping with 3D printing and App creation
2. Second mobility was focused on Coding with Arduino
3. Third mobility was focused on Marketing and Financial Statements
4. The last mobility was focused on Coding with EV3 robots and communication
The methodology in the learning activities were dynamic and practical: the students learned by doing since each students’ group had to develop a social project using those tools they had learned during the mobilities. CLIL methodology was also used in the activities as well as in the creation of the material (tutorials and guides) for this project.
With this project, we wanted to achieve the following objectives and results:
– Improve the employability of students by providing training in coding, application development and robotics.
– Improve student motivation and reduce school failure.
Project Website
https://robopreneur.eu/
EU Grant (Eur)
Funding of the project from EU: 92934,82 Eur
Project Coordinator
Instituto Agrario Bell-lloc del Pla SA & Country: ES
Project Partners
- ENSINUS – Estudos Técnicos e Profissionais SA
- istitito di istruzione superiore “M. Bartolo”
- Zespol Szkol Agrotechniczno-Ekonomicznych im. Komisji Edukacji Narodowej w Weryni

