Hooked on Maths Erasmus Project
General information for the Hooked on Maths Erasmus Project
Project Title
Hooked on Maths
Project Key Action
This project related with these key action: Cooperation for innovation and the exchange of good practices
Project Action Type
This project related with this action type : Strategic Partnerships for Schools Only
Project Call Year
This project’s Call Year is 2017
Project Topics
This project is related with these Project Topics: Key Competences (incl. mathematics and literacy) – basic skills; New innovative curricula/educational methods/development of training courses; ICT – new technologies – digital competences
Project Summary
Two main tasks of the project were to raise the students’ interest of Math and Science subjects and to create two final products: the game and the e-book. Students visited different establishments and enterprises to see how the knowledge of these subjects are implemented in the real life. It helped students to be more interested in these subjects. During the mobility visits there were organized study trips to enterprises and local universities. According to each countries’ budget schools organized excursions not only for students who were involved in the project but also for all students. It helped to increase the number of the students who are more interested and motivated to study Science and Math. In this case were raised the interest not only in subjects’ studies but also the interest in future profession.
During the mobility visits students agreed of the ideas of game. Participants were divided in three groups. Each group had participants from all participating countries. Each group decided of their own game which meant that at the end there would be three different games. These three games were one card game and two board games. The card game is more like a discussion game where the students are encouraged to think more about the future career after the finishing school. Two board games are tended to raise up the knowledge of Science and Math but it is done in more appealing way: they are active and competitive and have different levels. These games could be played in these subjects or in English which helps to increase the level of the knowledge. Everybody can find and download these game from the result platform and use them during the lessons or like a part of entertainment during the class activities.
Teachers made together an e-book where are included different tasks in Math and Science. All these subject teachers from the partner schools were involved in making the materials. At the beginning all schools discussed what they would like to see in this material then came to one decision how to make it all in one common system. The purpose of this material was to raise students’ interest, the tasks should be creative and connected with real life. Finally, there are lesson plans, tasks, presentations and work sheets and everyone can find the e-book in the results’ platform, too. Each teacher can use them as they want to. There were involved three different type of schools in this project that is why the tasks are in different levels.
There were involved students from three different schools. Students who took participation in mobility and game making activities were direct beneficiaries because they were involved in all activities. Other students from the participating schools took participation in excursions, Science days, tried teacher materials and played games. They were involved only time to time. Teachers had opportunities to meet their colleagues from other countries and discussed different pedagogical problems and searched for the solutions. They had possibility to see how the teachers work in other countries and to share with their materials. All participating schools introduced with the results students and teachers from local communities and it raised the interest of achievements and benefits.
At the end we can come to the conclusion that all the results are achieved: raised the interest of students and teacher professional development. All the final products are available to all interested people. It is possible to make similar projects because there will always be actual question how to use the knowledge from school in real life and how this knowledge will be useful in future profession. The same could be said about teacher professionalism and growth. As more teachers meet other teachers from different countries, more teachers expand their horizons which make an impact to their professional development and their own made materials.
EU Grant (Eur)
Funding of the project from EU: 65100 Eur
Project Coordinator
Jelgavas Spidolas Valsts gimnazija & Country: LV
Project Partners
- Zespol Szkol Gastronomicznych im.Gustawa Morcinka w Katowicach
- LICEO SCIENTIFICO STATALE ENRICO FERMI PATERNÒ (CT)
- Colegio Santo Ángel de la Guarda

