Testing the way up
Shortly before our fifth and final project meeting in Konya/Turkey, all project partners tested the second game that we developed in the DIGIBLEND project with participants from our target group. The aim was also to identify any minor errors that may still exist, but above all, to test the suitability of the game for teaching important basic digital skills in a fun way.
After our test game here in Schwerin, the participants were very enthusiastic about this new and entertaining way of imparting knowledge. After a concentrated and entertaining 1.5 hours, we drew a positive conclusion together.
The test protocols from all 8 participating countries will now be summarised and included with further data and observations in a final report.
Our third and final project outcome will be a detailed guideline summarising our experiences and findings in the development and use of games for the assessment and teaching of digital knowledge and skills.