Rozwój uczestnictwa młodzieży w życiu gospodarczym poprzez opracowanie i wdrożenie innowacyjnej platformy międzynarodowej Erasmus Project

General information for the Rozwój uczestnictwa młodzieży w życiu gospodarczym poprzez opracowanie i wdrożenie innowacyjnej platformy międzynarodowej Erasmus Project

Rozwój uczestnictwa młodzieży w życiu gospodarczym poprzez opracowanie i wdrożenie innowacyjnej platformy międzynarodowej Erasmus Project
July 7, 2020 12:00 am
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Project Title

Rozwój uczestnictwa młodzieży w życiu gospodarczym poprzez opracowanie i wdrożenie innowacyjnej platformy międzynarodowej

Project Key Action

This project related with these key action: Cooperation for innovation and the exchange of good practices

Project Action Type

This project related with this action type : Strategic Partnerships for youth

Project Call Year

This project’s Call Year is 2014

Project Topics

This project is related with these Project Topics: New innovative curricula/educational methods/development of training courses; Entrepreneurial learning – entrepreneurship education

Project Summary

The project we did an innovative educational tool in the form of an international virtual game, which, as a non-formal education tool, affects at the increase of the knowledge level among young people about entrepreneurship and international markets, but also shapes the attitudes and values important in the business sector. The cooperation with Portuguese and Slovakian partners helped in dissemination of this tool in other European countries. With the international cooperation, young entrepreneurs discovered specifics of the foreign markets, learn various kinds of activities necessary in the collision with different cultures, deal with the specificity of working in diverse environmental conditions of the international market, and moreover, – get the knowledge about the local and regional traditions.

The project took the form of simulation game, where the player creates fictitious companies and presents to the other participants the scenarios of problems, arising from the business activity. Via the online platform, participants have the opportunity to establish contacts with partners from their country and abroad and solve the problems together, cooperating with each other.
Stage of testing and sharing the game for public use was preceded by a research conducted among Polish adolescents h in the initial phase of the project , and comparative research in partner countries. Through them we was diagnose the state of awareness and knowledge of European youth about entrepreneurship. Results of the project:
1. The publication of research effects;
2. The creation of an online platform;
3. The development of a simulation game;
4. The publication of the final report.

Tools developed in the framework of the strategic partnership is available publicly in three languages: English, Polish, Portuguese and Slovak.

EU Grant (Eur)

Funding of the project from EU: 134100 Eur

Project Coordinator

Polski Instytut Badan i Innowacji spolka z ograniczona odpowiedzialnoscia & Country: PL

Project Partners

  • SAPS, n.o.
  • Associação Intercultural Amigos da Mobilidade