Generation Coding The Future Erasmus Project
General information for the Generation Coding The Future Erasmus Project
Project Title
Generation Coding The Future
Project Key Action
This project related with these key action: Cooperation for innovation and the exchange of good practices
Project Action Type
This project related with this action type : School Exchange Partnerships
Project Call Year
This project’s Call Year is 2020
Project Topics
This project is related with these Project Topics: International cooperation, international relations, development cooperation; EU Citizenship, EU awareness and Democracy; ICT – new technologies – digital competences
Project Summary
CONTEXT / BACKGROUND
Today, coding has become a key competence for students and people working in many fields of activity. Coding and programming skills have become more important than ever for employees in all sectors, in the 21st century. Our project brings together students and teachers from 6 countries, who acquire skills in the field of construction and programming of mini robots. The project aims to be a model for schools that develop competences in the field of information sciences and technologies. It has an approach based on practical skills, active and critical thinking, analysis of situations – “learning by doing” – learning the coding and programming language.
OBJECTIVES
-development of digital and technological competences for the achievement of minirobots, in the conditions of social inclusion of students from disadvantaged backgrounds;
– increasing the level of achievement and interest for robotics based on Arduino programming, the exchange of good practices at school level;
– improvement of foreign language skills through international cooperation, ability to work in multinational groups, development of active European citizenship for training competitive young people on the European labor market;
-developing language skills, IT programming of teachers and using new teaching methods based on the active learning of students through practical applications for building mini-roms;
– creation of an international network of partner schools that will last after the project period.
NUMBER AND PROFILE OF PARTICIPANTS
-6 vocational high schools from: Romania, Italy, Turkey, Greece, Hungary and Macedonia, all having curricular programs on information technology and professional specializations in different fields of activity, such as: electronics, automation, robotics, tourism, IT, mechanics, accounting, economics, aesthetics, dental technique, tailoring.
-60 teachers from partner schools (10 from each school)
-139 students between 14 and 18 years, from the 6 schools (23 from 5 schools +24 from Turkey)
DESCRIPTION OF THE ACTIVITIES
I.Preparation
1. The realization of the project management, the selection of the participants; creating the project website
2.Preparation of learning / teaching / training activities and student exchanges
II.Implementation
1. Organization of workshops in each school to prepare activities
2. Short-term student exchanges for the construction and programming activities of Arduino minibuses
3. Creating the Guide to Good Practices on Robotic Coding
METHODOLOGY
-the project meetings: presentations, reports, discussions, monitoring and evaluation
-the workshops in schools: work on groups of students for cultural, geographical preparation, preparation of robot presentations and practical work; conducting questionnaires and surveys; monitoring and evaluation
-the student exchanges – workshop in multinational groups learning by doing of robot construction and programming; work on the eTwinning platform; presentations of schools, cities, good coding practices in each country; discussions, games, sports, movies, dances, arts and crafts; monitoring and evaluation of progress, conducting surveys, questionnaires, etc.
RESULTS AND IMPACT
Expected impact at partner school level
– applying a new approach to active learning through practical, constructivist applications, adapting good practices to the school educational program, thus creating a more modern, more dynamic and professional environment in each school;
– promoting active citizenship through project-based learning.
Impact on teachers
-the project will contribute to the improvement of foreign language skills, ICT skills, construction and coding of robots through the good practices shared by each country, will help them to get out of the professional routine
Impact on the level of the participating students
– will gain experience in the construction and programming of robots and will acquire skills that will make them more competitive on the international labor market,
-they will improve their ICT and mini robot programming skills for active learning with an emphasis on robot application constructions;
– through the knowledge assimilated to the programming of the Arduino robots will be easily transferable to other subjects and will obtain better results in the other disciplines in the curriculum;
-they will develop their critical thinking, teamwork, social, civic and intercultural competences
LONG TERM BENEFITS
-the 6 partner schools in the project (some countries without experience in Erasmus + projects),
from the European space and from outside will continue the work and long-term collaboration;
– Continuing online work on the eTwinning platform
– the participating students will be active and will occupy the required jobs on the international market, due to the coding skills, with wide applications in various fields of activity.
EU Grant (Eur)
Funding of the project from EU: 192929 Eur
Project Coordinator
Liceul Tehnologic Nicolae Balcescu & Country: RO
Project Partners
- Cigli Naime TOMEK Mesleki ve Teknik Anadolu Lisesi
- 1 EPAL KAVALAS
- ISTITUTO PROFESSIONALE INDUSTRIA E ARTIGIANATO EMILIANO ORFINI
- SABA
- Érdi Szakképzési Centrum Százhalombattai Széchenyi István Szakgimnáziuma és Gimnáziuma

