Code, Content Creation and Culture for Digital Education Erasmus Project

General information for the Code, Content Creation and Culture for Digital Education Erasmus Project

Code, Content Creation and Culture for Digital Education Erasmus Project
September 14, 2022 12:00 am
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Project Title

Code, Content Creation and Culture for Digital Education

Project Key Action

This project related with these key action: Cooperation for innovation and the exchange of good practices

Project Action Type

This project related with this action type : Strategic Partnerships for adult education

Project Call Year

This project’s Call Year is 2016

Project Topics

This project is related with these Project Topics: ICT – new technologies – digital competences; Inclusion – equity; New innovative curricula/educational methods/development of training courses

Project Summary

The general objective is to overcome the lack of Open Educational Resources (OER) to help trainers and teachers to teach the basics of ICT in a way that goes beyond the simple use. The final beneficiaries targeted by the project are adult learners in non-formal education, but also students from formal education, in need of a holistic discovery of new technologies. The starting point, which motivates the project, is the fact that ICT literacy considers only a limited approach in this field. It showcases the software used in desktop applications (for future professionalizing goals), and services to citizens and consumers (for goals of citizenship and social inclusion). Other important aspects are overlooked, and important dimensions of the society’s transformation by new technologies are sometimes ignored. The project aims to involve (basic) ICT trainers and teacher (and all educational staff people) in a different approach, with a wider vision of ICT emergence in our society, and a wider understanding about the way that ICT influence our culture, our professional life and everyday life. It aims to increase the critical thinking about new technologies. It aims to act on usual educative actions about ICT, implemented by regional, national and local governments, by demonstrating its wide openness on different view angles, and its motivational virtue. The project is centred on the production of open educational resources (OERs) to be used for professional purposes in the area of ICT learning, with adults and students.
These OERs are structured in 44 lessons in the field of programming, narratives methodologies (storytelling), rich media production (photography, video and sound), and digital. The lessons, representing a 120 hrs course, can be accessed by two different paths: a non-formal course (designed for adult education), structured in 4 themes (audiovisual, storytelling, creative code, digital art), or a formal course (designed for formal students) structured in 3 levels (referring to a Borges’ story) on one single multilingual platform (4cde.eu). A Skills Reference Guide accompany the lessons and the platform includes all educational resources, pedagogical information and assessment processes. Five multiplier events aiming the dissemination of all OERs have been held in all partners countries. Two joint-staff trainings were specifically made in order to help the staff involved in the project to produce the OERs.
The project involve 5 partners from 5 countries: a research centre in Art studies of a university (UALG-CIAC, PT), three organizations working with adults, in the field of ICT and Arts, for digital inclusion, and for digital key competencies with job seekers (Perspectives, BE – ADPI, FR – FACT, UK), and an organization active in the field of cultural diffusion to a wide audience (Melting Pro Learning, IT).

EU Grant (Eur)

Funding of the project from EU: 172320 Eur

Project Coordinator

PERSPECTIVES & Country: BE

Project Partners

  • Association pour le Développement de la Pédagogie de l’Individualisation
  • UNIVERSIDADE DO ALGARVE
  • THE FOUNDATION FOR ART AND CREATIVE TECHNOLOGY LTD
  • MELTING PRO LEARNING SOCIETA COOPERATIVA