Evaluating Novel Tangible and Intangible Co-creative Experiential medical education Erasmus Project

General information for the Evaluating Novel Tangible and Intangible Co-creative Experiential medical education Erasmus Project

Evaluating Novel Tangible and Intangible Co-creative Experiential medical education Erasmus Project
January 1, 2023 12:00 am
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Project Title

Evaluating Novel Tangible and Intangible Co-creative Experiential medical education

Project Key Action

This project related with these key action: Cooperation for innovation and the exchange of good practices

Project Action Type

This project related with this action type : Knowledge Alliances for higher education

Project Call Year

This project’s Call Year is 2019

Project Topics

This project is related with these Project Topics:

Project Summary

The discipline of anatomy is becoming increasingly complex due to the greater understanding and development of novel surgical approaches. Due to its very nature, this area does not lend itself to the traditional approaches of teaching and learning. With the emergence of cutting-edge digital media, such as Augmented, Virtual, and Mixed Reality (AR/VR/MR), and the reduction in 3D printing costs, learners can see and touch detailed models and structures that are rare to patients in clinical practice, or impossible to discern on cadavers. Such resources, usually lack a concomitant development approach for educational efficacy together with immersive engagement. Existing disjointed approaches incur overheads in development, with numerous iterations required to ensure ‘fitness for practice’. By developing tools in this manner, resources are embedded with a techno-centric rather than an edu-centric approach to curricular design. Thus, teaching becomes cumbersome, with unforeseen nuances impacting efficacy. ENTICE aims to use co-creative methodologies in order to build a solid creation pipeline for medical experiential content bringing together a network of academics, medical educators and industrial content creators. These stakeholders will develop, evaluate and proliferate edu-centric immersive learning resources and tools aiming to support well-defined learning objectives using tangible and intangible resources (AR/VR/MR, 3D printing) that are highly sought after in the fields of anatomy and surgery. The ENTICE design, implementation and evaluation process will explore the effectiveness and efficiency of novel bespoke educational episodes that will be created within the project, utilizing various delivery approaches. This analysis will be distilled into best practices for academic and industry stakeholders, providing an evidence-based approach to the content creation industries for integration of experiential learning tools in medical education.

Project Website

https://entice.eu/

EU Grant (Eur)

Funding of the project from EU: 990635 Eur

Project Coordinator

VILABS (CY) LTD & Country: CY

Project Partners

  • KAROLINSKA INSTITUTET
  • SIMLABIT OY
  • OPEN KNOWLEDGE FOUNDATION GREECE
  • ARISTOTELIO PANEPISTIMIO THESSALONIKIS
  • UNIVERSITY OF LEEDS
  • ANAPTIXIAKI MELETITIKI VORIOU ELLADOS EE