From Virtuality to Reality: Development and construction of an assembly workstation including virtual reality (Industry 4.0) Erasmus Project

General information for the From Virtuality to Reality: Development and construction of an assembly workstation including virtual reality (Industry 4.0) Erasmus Project

From Virtuality to Reality: Development and construction of an assembly workstation including virtual reality (Industry 4.0) Erasmus Project
September 14, 2022 12:00 am
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Project Title

From Virtuality to Reality: Development and construction of an assembly workstation including virtual reality (Industry 4.0)

Project Key Action

This project related with these key action: Cooperation for innovation and the exchange of good practices

Project Action Type

This project related with this action type : School Exchange Partnerships

Project Call Year

This project’s Call Year is 2018

Project Topics

This project is related with these Project Topics: Research and innovation; EU Citizenship, EU awareness and Democracy; ICT – new technologies – digital competences

Project Summary

Via virtuality to reality: designing and building an assembly workstation incorporating virtual reality (Industry 4.0):
Three European industrial-technical vocational schools with students aged 16-19 (ITIS Galileo Ferraris, Sicily; Viesoij Istaiga Panevezio Profesinio Rengimo Centras, Lithuania; Ehrhart-Schott-Schule, Schwetzingen) jointly developed a teaching unit from the field of augmented reality. A total of 30 students and 15 teachers were involved in the project. With the implementation of the project, content on the topics of Industry 4.0, digitalization, and sustainability was continuously being developed. First, the prerequisites for assembling a technical product (pneumatic cylinder) at a real workplace were created in a virtual workspace with the help of CAD. After the virtual environment was programmed, 3D glasses were used to first virtually simulate the setup of the assembly workstation. After all devices, auxiliary materials and tools had found their place in the virtual space, the transition from virtuality to reality took place in the last step, namely the actual construction and assembly of the previously virtually planned assembly workstation in order to be able to assemble a pneumatic cylinder. In the final project step, small parts required for the assembly workstation were produced independently via 3D printing and later installed. As planned, the individual project partners were able to contribute their core competencies to the realization of this project in all project phases, which meant that the students had to assume responsibility as experts within the transnational student teams in their respective areas and were able to learn from each other. By the end of the project, each school had its own assembly workstation including a virtual environment. The virtual architecture is used as a teaching object and can be modified at any time according to requirements and priorities to meet the needs of different schools and thus be used as a valuable teaching tool in the future.
All necessary materials and information as well as a manual for the implementation of the project were provided by the participating schools, so that further interested industrial-technical schools can use a teaching unit in the field of Augmented Reality as a result.
Due to the pandemic starting in 2020, the last two mobilities could not be carried out. The project goal described above was nevertheless completed as planned through joint online meetings. Unfortunately, however, the planned closing ceremony with final presentation to representatives of politics, industry and press in Schwetzingen could not be carried out. The results can be viewed at the following link: https://erasmus.esss.de/

EU Grant (Eur)

Funding of the project from EU: 61997 Eur

Project Coordinator

Ehrhart-Schott-Schule Schwetzingen & Country: DE

Project Partners

  • Viesoji istaiga Panevezio profesinio rengimo centras
  • IIS “E. De Nicola”