Gamification, Digitalization and Practical Tools for Developing Circular Economy Skills Erasmus Project

General information for the Gamification, Digitalization and Practical Tools for Developing Circular Economy Skills Erasmus Project

Gamification, Digitalization and Practical Tools for Developing Circular Economy Skills Erasmus Project
March 8, 2023 12:00 am
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Project Title

Gamification, Digitalization and Practical Tools for Developing Circular Economy Skills

Project Key Action

This project related with these key action: Partnerships for cooperation and exchanges of practices

Project Action Type

This project related with this action type : Cooperation partnerships in youth

Project Call Year

This project’s Call Year is 2022

Project Topics

This project is related with these Project Topics: Environment and climate change; Youth employability; Digital content, technologies and practices

Project Summary

Project summary will be added as soon as possible

EU Grant (Eur)

Funding of the project from EU: 250000 Eur

Project Coordinator

EFCC Estonian Fieldbus Competency Centre OÜ & Country: EE

Project Partners

  • Karavan Insan Kaynaklarini Gelistirme ve Genclik Dernegi
  • EUROACTIVA
  • VSI INOVACIJU BIURAS
  • EDU 4 U
  • AISR