Immersive VR technologies as a means to empathizing disabled users in the design-for-all process Erasmus Project

General information for the Immersive VR technologies as a means to empathizing disabled users in the design-for-all process Erasmus Project

Immersive VR technologies as a means to empathizing disabled users in the design-for-all process Erasmus Project
March 8, 2023 12:00 am
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Project Title

Immersive VR technologies as a means to empathizing disabled users in the design-for-all process

Project Key Action

This project related with these key action: Partnerships for cooperation and exchanges of practices

Project Action Type

This project related with this action type : Cooperation partnerships in higher education

Project Call Year

This project’s Call Year is 2022

Project Topics

This project is related with these Project Topics: Disabilities; New learning and teaching methods and approaches

Project Summary

Project summary will be added as soon as possible

EU Grant (Eur)

Funding of the project from EU: 400000 Eur

Project Coordinator

INSTITUTO POLITECNICO DO PORTO & Country: PT

Project Partners

  • PANEPISTIMIO AIGAIOU
  • AINTEK SYMVOULOI EPICHEIRISEON EFARMOGES YPSILIS TECHNOLOGIAS EKPAIDEFSI ANONYMI ETAIREIA
  • FACHHOCHSCHULE DES MITTELSTANDES (FHM) GMBH – UNIVERSITY OF APPLIED SCIENCE –
  • Masarykova univerzita
  • SC Ludor Engineering SRL