Open a Door to Digital World: Web 2.0 Tools Erasmus Project
General information for the Open a Door to Digital World: Web 2.0 Tools Erasmus Project
Project Title
Open a Door to Digital World: Web 2.0 Tools
Project Key Action
This project related with these key action: Cooperation for innovation and the exchange of good practices
Project Action Type
This project related with this action type : School Exchange Partnerships
Project Call Year
This project’s Call Year is 2018
Project Topics
This project is related with these Project Topics: Early School Leaving / combating failure in education; New innovative curricula/educational methods/development of training courses; ICT – new technologies – digital competences
Project Summary
Our motto is ”Today’s young, tomorrow’s future.” With the developments in technology, people’s life has changed and continue to change in a way. As in every areas, technology has a great impact on EDUCATION, too. And this made changes in education systems. By these changes, interactive classrooms have created at schools that include smartboards, tablets, and any devices to provide a place students to learn actively, permanently and entertainingly.
Before, traditional technics and methods were used which includes teacher-centered lessons, and students only memorized something. This system was only successful in the area of ‘knowledge level’, but they didn’t have an application level or synthesis. Both being unsuccessful with this education system and with the importance of constructivist approach, radical changes have started to be made in education. With the new developments, not only in-class activities but also out-of-class activities become more important. Because, not as in the past, students become active in class and out of class. They start to learn how to learn and get the knowledge by their own efforts. They find areas to use the knowledge and this will help them in their work life later. As the education system changes, expectations from students change, too. Nowadays, in 21. century, these expectations are as in the following:
1.Flexibility and Harmony
2.Impressive Communication
3.Problem Solving
4.Creativity
5.Interpersonal Skill
6.Teamwork Skill
These skills are agreed by International Labour Organization (ILO). Acoording to its report, to use students’ technic knowledges in their work-lifes in the future, these skills have to be gained during their education life.
At our Erasmus+ project called ‘Open a door to Digital World:Web 2.0 Tools’ during and out-of-class, we aimed to bring up genuie persons who have creative and higher-level thinking.Because of this, in our strategic project, regarding the education systems in the participant schools of five countries (Turkey, Romania, Poland, Lithuania and Greece), we aimed to exchange and share our experiences and construct a bridge among these schools and countries. So, we used different ICT devices-web 2.0 tools related to the project such as padlet, kahoot, coding,plickers,kodugamelab etc. in LTT meetings. These web 2.0 tools provided student-centered lessons and students could get the knowledge according to their interest and skill levels. So, knowledge and learning became permanent.
Regarding these studies, this project lasted thirty months (with more time because of covid-19 process) and we had both teachers and students mobilities to exchange experiences. We had our mobilities physically but because of covid-19, we had the other mobilities virtually. We used Zoom and Teams tools with these meetings. On the contrary to the idea that ‘students and teacher won’t be able to have mobility and go and visit the partner school’, at the online meetings we had more students and teachers and more numbers than that we aimed in the application form were informed about new subjects, web 2.0 tools and had chance to join the meetings. The participants of the mobilities informed the rest of their own schools’ members. Meetings were held and the visual results of the project (handbooks, web 2.0 tool dictionary, posters, brochures, photos, website, newspapers,etc.) were displayed. With the work which was held in regional and national level, we had a bigger impact on other people apart from the participants. Every person impacted each other as domino effect. In general, our results of the project were:
-reaching more audience,
-equal opportunities in education,
-developing classrooms with fun,
-low cost but more output,
-saving time in education.
As a consequence, our clever classrooms are like the ship of Colombus. With the help of this project and more usage of interactive classes (web 2.0 tools) , teachers and students will be able to reach the virtual world easily by using ICT, smartboards and innovative ways both in and out-of-class activities.
Project Website
https://openadoortodigital.wixsite.com/website
EU Grant (Eur)
Funding of the project from EU: 113757,4 Eur
Project Coordinator
Yüce Ortaokulu & Country: TR
Project Partners
- Silutes M. Jankaus pagrindine mokykla
- 2 Dimotiko Scholeio Stavroupolis, Thessaloniki
- Primary School in Wojaszowka
- Scoala Gimnaziala “Dr. Alexandru Safran”

