Technology for Education, Alternative Methodologies and Steam Erasmus Project

General information for the Technology for Education, Alternative Methodologies and Steam Erasmus Project

Technology for Education, Alternative Methodologies and Steam Erasmus Project
September 14, 2022 12:00 am
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Project Title

Technology for Education, Alternative Methodologies and Steam

Project Key Action

This project related with these key action: Cooperation for innovation and the exchange of good practices

Project Action Type

This project related with this action type : School Exchange Partnerships

Project Call Year

This project’s Call Year is 2020

Project Topics

This project is related with these Project Topics: Gender equality / equal opportunities; ICT – new technologies – digital competences

Project Summary

CONTEXT: Project carried out by 5 secondary education schools in Portugal, Poland, Romania, Serbia and Spain with students between 11 and 16 years old.
Based on STEAM subjects and on the use of new technologies (ICT) as well as the educational project of the 5 participating schools. We all have experience in new educational methodologies, 5 of them will be shared so that they can be used by the entire educational community and in general. Some of the methodologies involve proposals for educational improvement and innovation that have to do with the possibility of carrying out the teaching and learning process in person (for example, e-learning or flipped classroom). As we have recently verified, educational schools whose teachers and students are accustomed to these educational practices and to an intensive use of ICT will have a comparative advantage in their future learning and progress options.
OBJECTIVES:
1-Promote the study of scientific-technological subjects
2-Increase the basic competences and skills of students
3-Ensure equal opportunities for students with Special Educational Needs and for groups at socioeconomic risk.
4-Avoid early school leaving
5-Promote gender equality.
PARTICIPANTS: project defined for 3,185 secondary education students between 11 and 16 years of age, of whom about 900 (15/16 years) opt for exchange experiences. Special attention is given to students with special educational needs and in a situation of economic risk (about 400 students) and activities have been specifically defined to combat situations of inequality caused both by origin and gender issues, thus attending to the priorities defined at the beginning.
ACTIVITIES: 40 activities related to robotics, sciences, STEAM, ICT have been adequately planned so that there will be continuity throughout the months that the project will last thanks to a good schedule and a good distribution of them. All the activities designed for the project have the common purpose of achieving the objectives of the project and therefore allow meeting the specific needs of both the project and the educational projects of the 5 schools and their needs.
METHODOLOGY: We rely on STEAM methodology, cooperative work and an intensive use of new technologies, since the five schools agree to incorporate them considerably in our teaching methodology in our daily practice. Innovation is present and for this reason special attention will also be devoted, when traveling, to explain new didactic methodologies, specifically, robotics applied to didactics, gamification in mathematics, project-based learning, flipped classroom and e- learning.
BENEFITS: All our work during the two years of the project will be able to others teachers and they can use it for his own benefit. Our proposal includes delving into an educational innovation process based not only on the use of new technologies but also thanks to the development of new teaching methodologies. Some of them, such as the flipped classroom or e-learning, we are sure will be very useful in the very near future, as we have recently seen in Europe when having to stop education in the classroom mode for many weeks. In this case it has been due to a medical problem, pandemic, but there are other occasions when we must put online education into practice (meteorological, pandemic reasons, etc.). In such circumstances, these methodologies as well as the mastery of new technologies by teachers and students represent a comparative rather than obvious advantage.
RESULTS: An evaluation plan has been defined (initial, intermediate and final). After the project, a subsequent evaluation is carried out that will allow us to know the impact that our project will have. To do this, a series of quantitative and qualitative indicators have been defined, such that thanks to SMART-type objectives it will allow us to analyze the results obtained and therefore the degree of achievement of the objectives. Among others, we have defined an increase of 10% in the choice of science subjects in higher education cycles, an increase of 5% in the number of students who continue to study at the university, or 20% of the teaching staff to incorporate new technologies into their daily practice.
IMPACT AND DISSEMINATION: The entire project will be shared on both the web and the eTwinnig platform so that we can reach the maximum possible target audience, we have defined additional measures to contribute to a greater impact. We also have a dissemination plan which includes publications in the local press and also on radio and local TV. Of course an important part of the diffusion will be done through social networks (instagram, twitter, youtube, etc.). And we will share the link of our website in all possible means so that there is free access to all activities and information. We will contact with the local press to carry out articles and interviews related to the proje

EU Grant (Eur)

Funding of the project from EU: 155520 Eur

Project Coordinator

Ins El Vern & Country: ES

Project Partners

  • Zespol Szkolno-Przedszkolny Nr 6 w Rzeszowie
  • SCOALA GIMNAZIALA PUI
  • Ekonomska skola “9.maj”
  • AGRUPAMENTO DE ESCOLAS DE BARCELOS