Teen Thinkers Erasmus Project

General information for the Teen Thinkers Erasmus Project

Teen Thinkers Erasmus Project
January 1, 2023 12:00 am
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Project Title

Teen Thinkers

Project Key Action

This project related with these key action: Cooperation for innovation and the exchange of good practices

Project Action Type

This project related with this action type : School Exchange Partnerships

Project Call Year

This project’s Call Year is 2020

Project Topics

This project is related with these Project Topics: ICT – new technologies – digital competences; Teaching and learning of foreign languages; New innovative curricula/educational methods/development of training courses

Project Summary

Technology leads the discoveries and plays a significant role in the development stage of a country. If the benefits of the technology are used on a correct route, the learning progress of the students is supported strongly. However, when the time spent on technological devices exceeds the necessity, it can be called as an addiction to technology especially if the daily works and responsibilities are ignored or not fulfilled. Awareness of the students on this topic would yield a successful technological transformation in education. This project, which would help to educate an aware generation for the Europe without being an addict of the technology, but behaving as a good technology user and using the technological skills to improve the educational motivation consists of the secondary schools of Turkey, Slovakia, Latvia, Poland and Romania. The completion of this project will take two years. These schools are collaborated due to their aligned strategical targets. Stakeholder schools are focused on the technology addiction of the students. Technology addiction may yield, insomnia, reduction in academic success, physical diseases, and asocial behaviors, lying to family and even autism when exposure happens in early ages. Each school developed an independent route to achieve the goals. Turkey uses P4C method, Slovakia uses gamification and formative assessment, Poland uses active learning methods, Romania uses ICT and web 2.0 tools education, and Latvia uses short movie and animation techniques to both struggle against technology addiction and educate students having skills necessary in 21st century with the awareness to spend planned, limited time on technology. In the project, 20 students and 10 teachers will join the mobilities by selecting by measurable tools. Students between ages of 10 to 14 which will be the future generation of the Europe will actively work on the project. However, rest of the school students would also have roles in the project. For the entire duration of the project, the experienced team will support the inexperienced one. Most of the schools in the project have economical disadvantages, educational obstacles, cultural differences, refugee and disabled students. By the help of the project, the students will have equality in opportunities and will integrate with different cultures, communicate in English and will generate self-confidence.
The goals of our project are as follows:
• By using education and learning tools, improving the ICT, cultural, social and language skills of the students,
• Growing children having 21st century values,
• Completion of the emotional and sociable developments of the students in virtual and realistic environments,
• Growing students working and producing in an international manner,
• Development of teaching skills of the teachers by introducing new skills and new pedagogical teaching methods,
• By observing the application in place to improve the collaborative skills,
• By proving the requirement of the language education, to improve the English education skills which are the common language.
• To respect different cultures and to European within the theme of tolerance and peace.
Innovative teaching and learning methods, by the help of our project, will get widespread in first in stakeholder schools, then in other schools with the collaboration created in Europe. The results of our project will be announced by Erasmus+, eTwinning, websites and social media tools, blogs and flyers. E-booklets and visual material developed by the teachers of schools will be shared by the other schools. From eTwinning and social media accounts, events which families may also join will be organized. To grow individuals having media literacy who think, listen, criticize, and developed by collaboration, these innovative methods would get widespread among the schools and will yield an improvement in the education quality. Institutions would become prestigious schools who will integrate the technology to the education in a positive way.
The concrete outputs of our innovative and creative project which will support the education are as follows:
• E-booklet introducing new teaching and learning methods,
• Flyer introducing responsible technology use,
• A web site which actively guide the users in following 5 years,
• Interactive Erasmus+ corners in websites and in the schools,
• Comic book which can also be used by preschool,
• Books with and without script for individuals having autism,
• eTwinning project,
• Multilingual dictionary,
• Workshops organized according to the institution capacity.
Our project will be a pioneer for the following ones after its successful completion and widespread use of the applications is established, generations having awareness and high technology skills will be grown instead of technology addict students.

EU Grant (Eur)

Funding of the project from EU: 130020 Eur

Project Coordinator

Sehit Yunus Yilmaz Ortaokulu & Country: TR

Project Partners

  • Szkola Podstawowa nr 11
  • Ogres sakumskola
  • Gymnázium sv. Andreja
  • Scoala Gimnaziala “Mihai Viteazul” Craiova