visEUalisation – how to develop innovative digital eductional videos Erasmus Project

General information for the visEUalisation – how to develop innovative digital eductional videos Erasmus Project

visEUalisation – how to develop innovative digital eductional videos Erasmus Project
September 14, 2022 12:00 am
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Project Title

visEUalisation – how to develop innovative digital eductional videos

Project Key Action

This project related with these key action: Cooperation for innovation and the exchange of good practices

Project Action Type

This project related with this action type : Strategic Partnerships for adult education

Project Call Year

This project’s Call Year is 2018

Project Topics

This project is related with these Project Topics: Inclusion – equity; ICT – new technologies – digital competences

Project Summary

If we say that a picture is worth a thousand words, we can say that a video is worth more than a million words. The history of humankind is linked to images: from prehistoric rock paintings to Egyptian engravings, fresco paintings in churches, illustrated books in the Renaissance, up until today, where for example the marketing industry is continuously using images to transmit thoughts. Everyday items like t-shirts, or road signs, messenger app icons allow us to understand and relate to each other through images. The human brain is capable of processing visual information way faster than textual information. The visEUalisation project shows how and why the use of the so-called visual thinking concept is beneficial for teaching. Visual thinking aims to show simple drawings and short texts, thus representing complex ideas.

Project visEUalisation provided specific knowledge and techniques for trainers in adult education in order to enable the trainers to develop animated videos for their educational settings by applying a culture of visual thinking. Videoscribing or videoscribe technology was emphasized though stop motion was also explored. Although the reference sector is adult education, the project results will be easily extrapolated to all sectors of education – primary/secondary education, vocational training or higher education – and contribute to improve digital competences of the respective teaching and training staff.

Project visEUalisation was in line with The European Digital Competence Framework for Educators (DigCompEdu) and The Digital Competence Framework for Citizens (DigComp) since it supported the development of digital competence. Digital competence is a highly relevant key competence for European adult educators as digital competence enables them to facilitate contemporary learning formats. The benefits of the project approach were thus amplified by the currently still ongoing COVID-19 pandemic. visEUalisation delivered an e-learning platform that offers a non-formal training for a large target audience: NGOs and NPOs in adult education, youth workers, teaching staff in general, entrepreneurs, small and medium-sized enterprises and overall people with fewer (educational) opportunities (e.g. migrants).

The Consortium consisted of four complementary and expert partners. They contributed with their respective pedagogical and methodological skills and knowledge to create high-quality and impactful digital Storytelling using open source and free tools. Two focal results were produced and are now ready to be explored and utilized by the European public. The first result is the visEUalisation e-learning platform with a massive open online course (MOOC). The course provides methodological approaches as well as technology explorations in order to illustrate the full videoscribe development life cycle from idea to finished videoclip. Educators can follow tutorials and asses the possibilities at their own pace and in their own preferred order. The second result is the visEUalisation visual library. It provides 24 video templates and 2000 original images. These images were created with specific learning contexts in mind: e.g. inclusion and diversity in adult education, preventing structural discrimination, multiple intelligences, inclusive and authentic leadership, emotional intelligence, mindfulness, creativity, entrepreneurship education, ICT adult literacy, European citizenship, European awareness, gender equality and awareness, anti-discrimination of LGBTIQ*, musical Intelligences, project development, European single market, needs of learners. Though created in a specific framework all images can be adapted and altered by trainers for their specific purposes.

EU Grant (Eur)

Funding of the project from EU: 137502,36 Eur

Project Coordinator

Fundacja Ad Meritum & Country: PL

Project Partners

  • ASOCIACION DE INVESTIGACION DE LA INDUSTRIA DEL JUGUETE CONEXAS Y AFINES
  • 2Kroner Julia Keil und Jan Schröder GbR
  • ALP – AKTIVIEREN VON LEADERSHIP POTENTIAL