We Welcome Work – Online apprenticeship simulator for introducing work strategies to teachers, students and companies Erasmus Project

General information for the We Welcome Work – Online apprenticeship simulator for introducing work strategies to teachers, students and companies Erasmus Project

We Welcome Work – Online apprenticeship simulator for introducing work strategies to teachers, students and companies Erasmus Project
July 7, 2020 12:00 am
1

Project Title

We Welcome Work – Online apprenticeship simulator for introducing work strategies to teachers, students and companies

Project Key Action

This project related with these key action: Cooperation for innovation and the exchange of good practices

Project Action Type

This project related with this action type : Strategic Partnerships for vocational education and training

Project Call Year

This project’s Call Year is 2016

Project Topics

This project is related with these Project Topics: ICT – new technologies – digital competences; New innovative curricula/educational methods/development of training courses; Labour market issues incl. career guidance / youth unemployment

Project Summary

We accept that “education is the most powerful weapon which you can use to change the world” (Nelson Madela) and thus our vision has always been to provide our learners of all ages with the key competences and skills in order to equip them to explore their potential and capabilities in reaching out to succeed in life.Our contribution to achieving the targets set in Europe 2020 Strategy has introduced us to the world of collaboration, building of knowledge and skills alliances, mobility of policies and good practices that will enrich the quality and competitiveness of the services provided.We have opened up new routes for raising the effectiveness of our education and training programmes in order to equip learners with employability and entrepreneurship skills for the changing labour market for growth and development.The economic crisis has placed education, training and research in the spotlight for offering solutions to the challenges faced by the EU Member States. We are committed to make the potentially “lost generation” into a “generation of smart, sustainable and inclusive growth”.
The main aim of our partnership is to offer non-formal opportunities for young people to acquire employability, entrepreneurship and digital skills to support their transition from school to the world of work thus achieving a better skills match and career orientation. The project’s main aim is to facilitate students’ induction into the world of work by connecting the theoretical knowledge they acquire at school with the world of work.
The main objectives of the project are:
– Investment in technical and vocational education, training and apprenticeship programmes by introducing free and easy access to interactive simulation job related tasks.
– Synergies between the consortium teachers-students-companies with a view to bridging the gap that students have in their experience.
– Involvement of students in an interactive training session of apprenticeship, simulating various jobs situations in the form of animation problem-solving game.
– Practical activities with students and development of various competences: workplace skills, problem-solving, teamwork, foreign languages, IT and social media skills, communication and cultural skills, etc.
The project intellectual outputs, results and target group are the following:
IO1 – Job profiles and best practices promotion
– 5 research reports on overview of the young people employment situation at national level (RO, CY, DE, IT, ES)
– 50 job profiles from 5 countries (RO, CY, DE, IT, ES)
– 25 best practices previous projects or activities implemented on job career orientation
– 38 students involved in testing the resources and provide feedback
– 26 teachers involved in testing the resources and provide feedback
IO2 – Toolkit package for teachers and school counselors
– 1interactive test for competences evaluation
– 1 toolkit for teachers
– 26 teachers involved in evaluation and feedback
– 52 students involved in piloting the competences interactive test
IO3 – Online Apprenticeship Simulator
– 6 interactive online apprenticeship simulators, including various scenarios and tasks from different job profiles
– 110 students involved in testing the simulators
– 30 teachers involved in working with students in testing the online work places simulations
IO4 – Motivational practices and videos from companies dealing as promoters of young skilled workers
– Network of 25 companies from different working fields
– 1 company tutor’s guide in career guidance and workplace preparation and motivation for their future employees
– 12 promotional/motivational videos from companies on career guidance for students and young people
Multiplier events: 6 events, 298 secondary education – teachers and students; labour market – employers and companies; and stakeholders – local public decision makers and education/training organisations.
The ‘We Welcome Work’ project raises stakeholders’ awareness about new routes meant to raise the effectiveness and quality of education and training programmes in Europe. The project’s outputs equip learners with important skills for the changing labour market by resorting to a creative technique: simulations. Simulations appeal to students as they have the power to recreate complex realities and allow students to examine them in a safe and challenging environment. Simulations are also motivating for students. Students become engrossed in simulations because simulations focus on real issues, raise real questions and facilitate students’ transition from school to the world of work.
Project Website: http://wewelcomework.eu

EU Grant (Eur)

Funding of the project from EU: 154976 Eur

Project Coordinator

Colegiul Tehnic “Al.I.Cuza” & Country: RO

Project Partners

  • FUNDATIA EUROED
  • Ingenious Knowledge GmbH
  • PIXEL – ASSOCIAZIONE CULTURALE
  • CIPAT
  • Sistema Practices s.l.
  • A & A Emphasys Interactive Solutions Ltd