USING TECHNOLOGY TO IMPLEMENT A HEALTHY LIFE Erasmus Project

General information for the USING TECHNOLOGY TO IMPLEMENT A HEALTHY LIFE Erasmus Project

USING TECHNOLOGY TO IMPLEMENT A HEALTHY LIFE Erasmus Project
January 1, 2023 12:00 am
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Project Title

USING TECHNOLOGY TO IMPLEMENT A HEALTHY LIFE

Project Key Action

This project related with these key action: Cooperation for innovation and the exchange of good practices

Project Action Type

This project related with this action type : School Exchange Partnerships

Project Call Year

This project’s Call Year is 2019

Project Topics

This project is related with these Project Topics: Health and wellbeing; Inclusion – equity; ICT – new technologies – digital competences

Project Summary

“USING TECHNOLOGY TO IMPLEMENT A HEALTHY LIFE” responds to the need of several schools that wish to make their educational offer more suitable for every student. Considering the many challenges that we face as educators and the social expection to equip our students with competencies that they might not have the chance to develop at home, we have based this project on two main axes:
1) USING TECHNOLOGY TO REDUCE INEQUALITIES.
Even though we are surrounded by technology in our everyday lives, many teachers do not use digital resources or strategies as an integral part of their teaching practice. On the other hand, we are educating a “digital generation of children”, but considering that all the partner schools are state ones, we can see that a high percentage of our students cannot have an access to technology at home, so it becomes an added exclusion factor for them. Therefore, an important part of this project aims to train students and teachers, so that they can improve their digital competence and see these strategies as facilitators for their learning and personal growth. Working on this direction, our final goal is for all our students to have access to the same opportunities, without regard of their social, economic or academic level, so that digital illiteracy may not be yet another obstacle to reach social justice.
2) LEADING A HEALTHY LIFE.
According to the opinions of the project partners, health education is usually not treated properly in educational systems, as it is dealt with in subjects like Natural Science or P.E., but normally seen in passing. At the same time, educators are observing how their students´ habits are getting worse by the day: lunch boxes are filled with unhealthy snacks, physical activity is becoming rare in breaks, parents show little interest in taking children outdoors to practice physical activities in family, computer games and video games are filling most of children´s free time… A long term objective of the project is to implement healthy behaviours among school students and their families in project partner regions.
The OBJECTIVES of the project can be summarized as follows:
– To develop students´ digital competence, without regard of their socioeconomic possibilities or capacities,
– To design digital activities that students can actually carry out in the classroom and school, so that motivation increases and they develop learning strategies,
– To educate in the use of technology, making the most of its possibilites, learning about its dangers and taking advantage of it for personal and social benefit,
– To enhance pupils´ intellectual and creative skills, so that they can improve their self esteem,
– To enable our students, families and teachers to broaden their knowledge about healthy habits and to develop their abilities to make conscious choices that lead to a better life,
– To promote the benefits of an active lifestyle, understanding that it not only has an impact on our physical body, but in our mental health, as well,
– To establish strong connections between European school communities,
– To improve teachers and students´ competence in English.
The PARTICIPANTS include around 2600 pupils (3-14 years old) and their families, together with 240 teachers from five different European countries: Greece, Italy, Poland, Slovenia and Spain. All the schools are state ones and attend a similar type of population, so their needs are quite alike, too.
ACTIVITIES will be varied and realistic, focusing on the training on students in the use of digital competences and on the learning of healthy habits, and on the training of teachers in the inclusion department. Five mobilities will be carried out during the project: one for each country.
METHODOLOGY will always be active and participative, adapted to students´ level and capacities.
The PRACTICAL RESULTS we expect to create are:
1- Media based lessons.
2- Padlets, Kahoots, Glogsters, digital brochures… about the activities.
3- A cooking blog, with healthy recipes.
4- A YouTube channel, with videos about the different activities of the project.
5- An app that helps students and families to evaluate their lifestyle in terms of health.
6-A project website.
This project will have an IMPACT on all the target groups to various extents:
-Students will be motivated to learn foreign languages, develop their digital competence, broaden their cultural knowledge, learn about healthy habits, etc.
-Teachers will exchange good practices, improve their teaching skills, develop their digital competence…
-Families and educational community will learn about healthy habits, broaden their knowledge about different cultures…
As the created products might be updated regularly, schools can continue working on them on the long run, allowing new students to benefit from them.
DISSEMINATION will be carried out through diverse methods, ensuring that the project reaches as many people as possible.

EU Grant (Eur)

Funding of the project from EU: 145830 Eur

Project Coordinator

CEIP SAN ISIDRO & Country: ES

Project Partners

  • 14th Primary school of Acharnes
  • Istituto Comprensivo “Alto Casentino”
  • Zespol Szkolno- Przedszkolny nr 6
  • Osnovna sola Dobrova