Analogue game for digital minds – Logifaces methodology Erasmus Project

General information for the Analogue game for digital minds – Logifaces methodology Erasmus Project

Analogue game for digital minds – Logifaces methodology Erasmus Project
January 1, 2023 12:00 am
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Project Title

Analogue game for digital minds – Logifaces methodology

Project Key Action

This project related with these key action: Cooperation for innovation and the exchange of good practices

Project Action Type

This project related with this action type : Strategic Partnerships for school education

Project Call Year

This project’s Call Year is 2019

Project Topics

This project is related with these Project Topics: New innovative curricula/educational methods/development of training courses; Key Competences (incl. mathematics and literacy) – basic skills

Project Summary

The main objective of our project is to develop a new visual educational system for mathematics: the LOGIFACES methodology. The project is based on the Logifaces game, which is a geometric skill-developing game. The novelty value of Logifaces lies in the three dimensional shift compared to the two dimensional nature of the traditional logic puzzle games. Contrary to the majority of traditional and contemporary logic games and school toolkits Logifaces deals with spatial geometry. Instead of using colors, different shapes Logifaces focuses on the changes only in the 3rd dimension. The solution is a tactile spatial surface highlighting the relationship between basic geometry and complex organic forms. A further important feature of the game from STEAM point of view is the artistic values. The complexity emerging out of its simplicity makes it more than a game, more than art, more than mathematics: these elements come all together – creating synergy in education.
For centuries, the European way of teaching geometry followed the Euclidian path, and was limited to a row of theorems to be validated by the use of lengths and angles turned into numbers with algebraic instruments. It tamed visualization in children’s minds and maked it nearly impossible to understand and receive non-Euclidian geometry, which is indispensable in modern sciences. Teachers of Mathematics working in higher education still witness the damage this unilateral approach has caused. We can change this.
The demand assessment based on results received by Logifaces workshops. The last five years we organized more than 80 events (elementary schools and high schools, universities, conferences, mathematics festival, museums) in 10 different countries. All feedbacks confirmed the educational potential of Logifaces as a skill development device. The project is based on the scientific results received about the game and the outcomes of the experts involved in the project. In the course of activities with children of all ages and in more than ten countries, the inventor has detected a clear need for an educational approach based on Logifaces. Our main purpose is therefore, with the involvement of different international partners, to develop an educational methodology resulting in:
• teaching materials (teacher’s book and student workbook)
• an internet interface, online materials
• training of students and teachers in partner schools
• dissemination of intellectual products in the EU
Our project is based on collaboration among six institutions in four countries. The coordinator of the project will be the Planbureau Ltd, the design studio of the inventor of the game. The studio has put a strong emphasis on testing the game’s educational potential in the last five years. Our aim was to examine and see the opportunities of the application of Logifaces in a wide range. We organized workshops in schools, universities and conferences to receive feedbacks and suggestions about the relevance and validity of Logifaces as an educational device. Our assumptions have been verified, based on the receptions and comments the necessity of the methodology is valid.
We selected 4 partner schools from 4 countries with different educational systems. Our training program deals with traditional education (mathematics) but it also pays special attention to pedagogy and talent development. The use of ICT-based methods is also a meaningful part of the program.
Our partners are the Hungarian Lauder School whose aim is to develop the academic, social, and artistic skills of students so they will be productive and responsible citizens, an Austrian high school, the Serbian Petro Kuzmjak Elementary and Secondary School, the Experience Workshop, an alternative, non-governmental educational organization and Johannes Kepler University (JKU) Linz, Austria.Dr. Zsolt Lavicza is the key person and founder of the popular math application Geogebra with over 2 million users from all over the world.
All provide testing, measurement, piloting and teaching.
We will hold six Transnational Meetings. During these, partners will discuss and decide about the project tasks, monitor project implementation, develop intellectual products, and present the results achieved.
The coordinating team will hold one-day LOGIFACES Conferences and workshops for teachers in every countries. Each partner school will organize one Teacher/Student Training course for teachers and students of local schools. The priority of the project will be the creation of intellectual products and Multiplier Events in the partner countries. The LOGIFACES project will create an educational methodology for skill-The results will be published in a methodology book and related workbooks. We will offer the license of the methodology book free of charge to the state and private school systems of EU countries. The other outcome of the project will be a multi-lingual interactive online interface accessible to everyone for free.

EU Grant (Eur)

Funding of the project from EU: 295730 Eur

Project Coordinator

Planbureau Kft & Country: HU

Project Partners

  • Akademisches Gymnasium Wien
  • Lauder Javne Zsidó Közösségi Óvoda, Általános Iskola, Középiskola és Zenei Alapfokú Müvészeti Iskola
  • Experience Workshop ay
  • Osnovna i srednja skola sa domom ucenika Petro Kuzmjak
  • UNIVERSITAT LINZ