Artificial Intelligence Curriculum based on Historic Board Games for Youth Development Erasmus Project
General information for the Artificial Intelligence Curriculum based on Historic Board Games for Youth Development Erasmus Project
Project Title
Artificial Intelligence Curriculum based on Historic Board Games for Youth Development
Project Key Action
This project related with these key action: Partnerships for cooperation and exchanges of practices
Project Action Type
This project related with this action type : Cooperation partnerships in youth
Project Call Year
This project’s Call Year is 2022
Project Topics
This project is related with these Project Topics: Creating new, innovative or joint curricula or courses; Cultural heritage/European Year of Cultural Heritage; Micro-credentials
Project Summary
Project summary will be added as soon as possible
EU Grant (Eur)
Funding of the project from EU: 250000 Eur
Project Coordinator
Fatih Sultan Mehmet Vakif University & Country: TR
Project Partners
- LULEA TEKNISKA UNIVERSITET
- IMAGINARY GGMBH
- ISTANBUL VALILIGI
- Satranç Eğitim, Araştırma ve Geliştirme, Gençlik ve Spor Kulübü Derneği ( Chess Education, Research and Development, Youth and Sports Club Association )
- Turkey Youth Foundation
- DEEP SEA SOLUTIONS LLC
- PALATUL COPIILOR

