Basic Health and Safety Skills on works at height through serious games Erasmus Project

General information for the Basic Health and Safety Skills on works at height through serious games Erasmus Project

Basic Health and Safety Skills on works at height through serious games Erasmus Project
July 7, 2020 12:00 am
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Project Title

Basic Health and Safety Skills on works at height through serious games

Project Key Action

This project related with these key action: Cooperation for innovation and the exchange of good practices

Project Action Type

This project related with this action type : Strategic Partnerships for vocational education and training

Project Call Year

This project’s Call Year is 2017

Project Topics

This project is related with these Project Topics: Open and distance learning; New innovative curricula/educational methods/development of training courses; ICT – new technologies – digital competences

Project Summary

BACKGROUND

The high rate of accident occurrence, especially at works in heights was confirmed by the results of a previous project “H&S Games. Serious games on Health and Safety for mobile learning” (2015-1-ES01-KA202-016003), showing that works at height were the most important topic in terms of Basic H&S skills.

According to Eurostat (2014), the construction industry is leading the ranking regarding incidence rate of serious and fatal accidents. This project addresses this difficulty directly, focusing on risk prevention associated to works at height since the training stage.

It seems necessary to anticipate better the training needs on Health & Safety (H&S) at works at height, in order to set up an EU common training scheme that will provide workers with the skills to work under safety conditions nationally or abroad.

OBJECTIVES

*To tackle Health and Safety risks on works at height using open online training tools which allow autonomous knowledge, skills and competences learning on occupational risk prevention.

*To propose an innovative educational approach through the development, testing and implementation of serious games (gathered in an app).

* To define a theoretical and practical learning frame of the main risks, risk factors, and preventive measures for works at height, including trainers, students and experts on VET from the beginning.

*To allow the autonomy, exploitation and transfer of learning processes and training over time, even beyond the end of project’s life cycle.

* To design a roadmap which establishes the standards and necessary steps to recognize the content of the proposed traineeship (in EQF terms) according to the European frame and EQAVET recommendations.

PARTICIPANTS

Different profiles linked to construction sector targeted: VET entities, local public bodies of VET, students or apprentices, low-skilled workers, migrants, companies, trainers, teacher trainers, social agents and H&S entities.
-Direct participants: 500-600
-Potential or indirect participants: +1.000.000

7 entities experts in VET and/or the application of ICT to training participate:

-Fundación Laboral de la Construcción (Leader, ES)
-Institut de Formation Sectoriel du Bâtiment. (LU)
-Open Universiteit Nederland (NL)
-Westdeutscher Handwerkskammertag (DE)
-Warrington Collegiate (UK)
-Centro Edile A. Palladio (IT)
-Chamber of Construction and Building Materials Industry of Slovenia (SL)

METHODOLOGY

The project is structured along 24 months planned in different steps which include specific activities leaded by the partners. The working methodology will combine qualitative (focus groups) and quantitative (questionnaires, online survey) techniques, to get first-hand information regarding H&S and ICT.

ACTIVITIES

*PROJECT MANAGEMENT AND IMPLEMENTATION ACTIVITIES.
This activity will be devoted to guarantee a proper implementation of project activities as well as a financial monitoring thereof, under ISO and EQAVET quality criteria.

*PROJECT IMPLEMENTATION. FIELD WORK
This group of activities will cope with the development of the key contents:
IO1. Set of learning outcomes on prevention of hazards
IO2. Development of the App with serious games
IO3. Guide for trainers: pedagogical use and technological exploitation of Upp_Games
IO4. Experimentation and external validation: Pilot experience and validation

*PROJECT IMPLEMENTATION. ENDORSEMENT
This activity will have a double aim: to create the National Advisory Groups (NAG) and the Technical Advisory Group (TAG) and to start up a standard process of recognition (IO5: Standard recognition of the Learning Outcomes).

*PROJECT DISSEMINATION, VALORISATION AND SUSTAINABILITY
This activity will put into motion concrete divulgation actions aimed at achieving the highest impact possible: multipliers events (Infodays, Final conference), international events as well as a complete set of activities to spread project results throughout social networks, press and targeted diffusion.

RESULTS AND IMPACT

The project is expected to have impact in some main target-groups:
– Low-skilled workers from the construction industry: they will improve easily their skills on H&S issues especially in the works at height by using the new App.
– Construction VET trainers / teachers: they will have at their disposal a clear and user-friendly resource to improve and/or develop the serious games of the App, adjusting them to the needs of the target group in each teaching-learning process.
– Construction VET students and apprentices: the implementation of the project throughout learning outcomes will allow these target groups to acquire new skills adapted to the evolution of the labour market needs during their training or apprenticeship.
– Construction VET providers: they will directly benefit from the activities in several ways: their training contents will be modernized, more adapted to the H&S skills required by companies.

EU Grant (Eur)

Funding of the project from EU: 170905 Eur

Project Coordinator

FUNDACION LABORAL DE LA CONSTRUCCION & Country: ES

Project Partners

  • CENTRE DE FORMATION PERMANENTE DESCLASSES MOYENNES ET DES PME DE LIEGE, HUY, WAREMME ASBL
  • GOSPODARSKA ZBORNICA SLOVENIJE
  • WESTDEUTSCHER HANDWERKSKAMMERTAG
  • OPEN UNIVERSITEIT NEDERLAND
  • INSTITUT DE FORMATION SECTORIEL DU BATIMENT SA
  • CENTRO EDILE A. PALLADIO
  • WARRINGTON COLLEGIATE