CoderDojo Training in ICT Programming Skills Erasmus Project
General information for the CoderDojo Training in ICT Programming Skills Erasmus Project
Project Title
CoderDojo Training in ICT Programming Skills
Project Key Action
This project related with these key action: Cooperation for innovation and the exchange of good practices
Project Action Type
This project related with this action type : Strategic Partnerships addressing more than one field
Project Call Year
This project’s Call Year is 2014
Project Topics
This project is related with these Project Topics: New innovative curricula/educational methods/development of training courses; ICT – new technologies – digital competences; Recognition (non-formal and informal learning/credits)
Project Summary
The project aims to address the European wide deficit in young people’s uptake of Science, Technology, Engineering and Mathematics. The objectives of the project are to support the growth of the Coderdojo approach, as a means to increase STEM take-up by young people. CoderDojo is a global, volunteer led movement which runs not for profit coding clubs for young people. In the clubs, young people learn how to code, develop websites, apps, programs, games and more.
Specifically, the project will
1. Develop best practices drawn from the experience of CoderDojo clubs globally
2. Examine means by which evidence of learning gained by CoderDojo participants might be recognised
3. Develop a Toolkit which will facilitate the establishment of new CoderDojo groups- known as “Dojos”.
The target groups are
A. Youth, in particular youth with an interest in learning new programming and computing skills
B. Local regional, national and European policy makers in the areas of education and training
C. Industries, educational institutions or community based organisations who can host new CoderDojo chapters
The Consortium is made up of five partners.
1. Cork Institute of Technology, Ireland (Lead Partner, Leading Output 2)
2. WiMi5, Spain (Leading Output 1)
3. The Nerve Centre, Northern Ireland (Leading Output 3)
4. Instytut Badan Edukacyjnych, Poland (Leading Output 4)
5. The CoderDojo Foundation, Ireland (Dissemination and Conferences)
The results for the project in summary will be
1. Exchange and Production of Best Practices for CoderDojo clubs globally
2. Policy Contribution on mechanisms to support Europe-wide recognition of evidence of the learning gained through CoderDojo participation
3. Development of a CoderDojo Toolkit (digital in the form of a series of videos)
The impact of the project will be in the following areas
1. Local CoderDojos will be able to avail of best practices to inform their activities as the access to international best practices will inform better models of rollout
2. European policy makers will be informed in relation to mechanisms to support Europe wide recognition of evidence of the learning gained through CoderDojo participation
3. Local CoderDojos will benefit from using the toolkit to setup and operate effectively
The longer term benefits will be as the CoderDojo movement continues to expand across Europe the Best Practice Guide can be used to give local mentors and champions supports and ideas about running their Dojos. The videos can be translated into additional languages through the CoderDojo community.
EU Grant (Eur)
Funding of the project from EU: 282452,65 Eur
Project Coordinator
CORK INSTITUTE OF TECHNOLOGY & Country: IE
Project Partners
- INSTYTUT BADAN EDUKACYJNYCH
- WIMI 5 DEVELOPMENT SL
- THE NERVE CENTRE
- Hello World Foundation

