FGPE Plus: Learning tools interoperability for gamified programming education Erasmus Project

General information for the FGPE Plus: Learning tools interoperability for gamified programming education Erasmus Project

FGPE Plus: Learning tools interoperability for gamified programming education Erasmus Project
September 14, 2022 12:00 am
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Project Title

FGPE Plus: Learning tools interoperability for gamified programming education

Project Key Action

This project related with these key action: Cooperation for innovation and the exchange of good practices

Project Action Type

This project related with this action type : Partnerships for Digital Education Readiness

Project Call Year

This project’s Call Year is 2020

Project Topics

This project is related with these Project Topics: Open and distance learning; ICT – new technologies – digital competences; New innovative curricula/educational methods/development of training courses

Project Summary

The project aims at providing necessary software and educational content for an effective application of gamification in programming education primarily in higher education institutions by extending the key elements of the framework developed in the prior FGPE project. The project will deliver four intellectual outputs:
1. LTI Integration (software): enabling the use of gamified programming exercises within courses provided via popular LMS environments (such as Moodle and Open edX);
2. Mobile gamified PLE (software): vastly improving the experience of the programming learning environment for mobile device users;
3. Tutorial on gamification of programming exercises (guidance material): interactively guiding programming instructors on how to design and implement gamified programming courses;
4. Extended gamified exercise base (Open Educational Resource): extending the set of open-source gamified programming resources with new courses featuring 520 programming exercises.

All the project outputs will be freely available in the Internet under open source licenses. The project consortium involves partners with extensive and versatile experience in the domain of programming education and applied gamification. The expected impact is an improvement in efficiency of programming education and its student-perceived experience.

EU Grant (Eur)

Funding of the project from EU: 245880 Eur

Project Coordinator

UNIWERSYTET SZCZECINSKI & Country: PL

Project Partners

  • INESC TEC – INSTITUTO DE ENGENHARIADE SISTEMAS E COMPUTADORES, TECNOLOGIA E CIENCIA
  • UNIVERSITA DEGLI STUDI DI NAPOLI PARTHENOPE
  • KAUNO TECHNOLOGIJOS UNIVERSITETAS