Teacher’s Experiential Development of Digital skills through the Young innovator’s programme Erasmus Project
General information for the Teacher’s Experiential Development of Digital skills through the Young innovator’s programme Erasmus Project
Project Title
Teacher’s Experiential Development of Digital skills through the Young innovator’s programme
Project Key Action
This project related with these key action: Cooperation for innovation and the exchange of good practices
Project Action Type
This project related with this action type : Partnerships for Digital Education Readiness
Project Call Year
This project’s Call Year is 2020
Project Topics
This project is related with these Project Topics: Environment and climate change; ICT – new technologies – digital competences; Cooperation between educational institutions and business
Project Summary
Teacher’s Experiential Development of Digital skills through the Young innovator’s programme (TEDDY), takes place in the context of the COVID-19 crisis, with the climate crisis in the background. This Erasmus+ project focuses on the digital skills that secondary school teachers need and have developed over the course of the COVID-crisis. These skills are inventoried, selected and trained in an EIT Climate-KIC education programme, Young Innovators, currently running in a number of EU member states.
We want to ask the question: how can we learn and iterate during these crisis times? The project involves the development of digital skills/competences of teachers and students through Young Innovators and the Big Ideas programme (UK): programmes that introduce students with system innovation and creating future scenarios through challenge-based learning. This requires the further integration of digital teacher training, tools and methods in these programmes.
TEDDY aims to train teachers in the Young Innovators programme to work with digital tools in and after the pandemic. In this project, we will facilitate discussions and evaluations of teacher’s experiences with using digital tools in the classroom. Subsequently, we will use our lessons-learned to improve and strengthen the programme, make it more sustainable, future-proof and pandemic-proof.
TEDDY will be a cooperation between four different countries in which the Young Innovators (or a comparable) programme is carried out. The duration of the project will be two years. We will facilitate a digital platform (SLACK) where discussions, the exchange of knowledge, and regular updates through blogs and vlogs from teachers and others involved with the programme will be monitored. On this platform, teachers will be stimulated to evaluate their experience and learn from each other.
Through action-based research, we will explore together with teachers, students and actors from outside the classroom, how digital tools can improve education for sustainability through the Young Innovators programme and how these tools serve to connect students to the outside world. As a result, students can come up with creative solutions to solve the climate crisis, without leaving their classrooms or even their homes and subsequently initiate action and mobilize actors around them through digital platforms
The project consists of three learning cycles. In the spring of 2021, the lessons learned on digital skills in the Young Innovators programmes in the participating countries are harvested and then used as a starting point for developing an approach for training and experiencing digital skills in the Young Innovators season in autumn 2021. In the spring of 2022, the results of the new approach are evaluated and used for improving the methodology. Early 2023, the results of the whole project will be evaluated and disseminated.
During the project, there will be three physical, two-day gatherings. The actors from the four countries will come together in a central place that can be reached by train. This contributes to the image of a Green Recovery after COVID-19, and stimulates the idea that flying is not necessary anymore in a digital era. In these two-day gatherings, teachers’ experiences with using digital tools in the Young Innovators programme during COVID-19 will be evaluated and discussed. We will use a design-thinking inspired method of diverging and converging problems to come up with solutions. We will co-create digital tools and methods that help teach the Young Innovators programme in and after the COVID-19 crisis.
In the end of the project, digital tools and methods will be fully integrated in the Young Innovators programme. Teachers will have learned how to adapt their teaching to the needs of the COVID-19 crisis by making optimal use of the digital tools available. The teachers of the Young Innovators programme will have been trained to use digital tools to keep their students involved and enthusiastic, and to stimulate creativity in new, innovative ways. The new knowledge about using digital tools will not only be useful for the Young Innovators programme, but for the development of Digital Education Readiness in general. Also, the results will strengthen the capabilities of educators to be resilient, adaptive and creative in times of crises.
EU Grant (Eur)
Funding of the project from EU: 293352 Eur
Project Coordinator
Stichting Techno Trend & Country: NL
Project Partners
- Solutions for the Planet Limited
- AGENZIA PER L’ENERGIA E LO SVILUPPO SOSTENIBILE ASSOCIAZIONE
- 2811 Social Enterprise UG

