VX Designers Erasmus Project

General information for the VX Designers Erasmus Project

VX Designers Erasmus Project
September 14, 2022 12:00 am
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Project Title

VX Designers

Project Key Action

This project related with these key action: Cooperation for innovation and the exchange of good practices

Project Action Type

This project related with this action type : Strategic Partnerships for school education

Project Call Year

This project’s Call Year is 2020

Project Topics

This project is related with these Project Topics: ICT – new technologies – digital competences; Pedagogy and didactics; Creativity and culture

Project Summary

Across Europe, exhibitions are used as a common educational practice to enhance learners’ critical thinking, problem solving and reflection. Although visiting exhibitions has positive learning value in a diversity of structures (outdoor, museums, temporary exhibitions, etc) or settings and on a large variety of topics (art, history, sciences, etc), it is by definition a learning process that remains fairly passive as the experience is based on following a path of discovery decided by somebody else, the museum curator. This passive aspect is not optimum as a learning process and creates major differences in the reception and the integration of the learning: some students, often the most successful or the ones with the highest cultural capital, might engage while it is very frequent to lose many others that do not connect by themselves with the exhibition. With the evolution of knowledge and of the population, it becomes obvious that it is essential to provide young people with more meaningful experiences and learning.

That is why we are convinced that it possible and useful to make the exhibition an active experience. At the same time, we wish to benefit from the development of technological means such as the multiplication of terminals and publication of classical art work online, to allow learners to be the designers of their own exhibition using digital tools in a meaningful and innovative non-formal approach to learning. The goal of the project is therefore to put the learners truly at the centre of the exhibition development process to maximize their learning and interest through a project-based learning activity: co-curating an exhibition. Indeed, developing and (co)creating an exhibition is a comprehensive process that adds value in young peoples’ learning and personal growth, as it offers real opportunities to acquire and use knowledge to generate ideas and present things in a unique way.

Accordingly, VX Designers’ objective is to create a methodology to make the most of exhibitions as a pedagogical tool to develop student’s skills in an inclusive way (specific learning disorders, cultural differences) and to provide teachers and students with the tools to create their own virtual exhibition for learning.

Our target is learners who would benefit from learning through the exhibition design and curation experience, and teachers/trainers, whose skills we wish to support and strengthen in order to facilitate this innovative approach to the teaching and learning process. Project partners decided to focus on secondary education students and teachers, and make a positive impact through this project’s activities and results on young people’s skills and key competences needed on the XXIst century market, such as searching for creative solutions, planning and analysing, problem-solving and digital skills.

In practice, we intend to reach these results by developing a set of tools that will support teachers in implementing an innovative pedagogy with the use of exhibitions, and provide them with guidance and training material to help them create exhibitions to facilitate their student’s learning and needs. Also, the project has the ambition to equip the teachers, educators and museum professionals with tools and knowledge that will allow them to invite the young members of their audience to the process of creating co-curated exhibitions while developing their technical and ICT skills and encouraging inclusive digital exhibitions creation for practical use tailored to their classrooms’ needs.

To do so, VX Designers project will produce the following OER:
1) Exhibition and school guide
2) Exhibition generator Platform
3) User guide for virtual exhibitions creation
4) Pedagogical guide
5) The exhibitions design and their pedagogical sequences

All the OER will be developed, tested and adapted during the project. As all OER will target teachers and learners, they will be translated from English into the 4 languages of the partnership (French, Polish, Greek and Spanish). They will also be verified by specialists to ensure that they are as inclusive as possible for learners with specific learning disorders and will be tested in diverse environments and with different social, economic and cultural backgrounds to ensure cultural accessibility and inclusiveness.

EU Grant (Eur)

Funding of the project from EU: 239490 Eur

Project Coordinator

SCS LogoPsyCom & Country: BE

Project Partners

  • Les Apprimeurs
  • C.I.P. CITIZENS IN POWER
  • ASSOCIACIO PER A LA CREACIO I ESTUDIS DE PROJECTES SOCIALS C.E.P.S.
  • European Education & Learning Institute
  • Fundacja ARTeria